Facebook: Devs vs Apple
(There is a related article on this right here at eZee)
In July of last year, I wrote about The New Apple Walled Garden. The post was about the irony of developers and advocates who were otherwise open standards and open source champions being absolutely pro-iPhone, a platform that is closed and proprietary in every sense. Since that post, the horror that was foreshadowed by some has been realized – rejected apps, rejected apps, rejected apps. We documented the troubles here at Techcrunch and the overall response was nothing more than long comment threads, complaints, and a few wise people changing their minds. The complaints to date are from some bloggers and a small number of application developers, incidents that Apple are able to write-off as being minor, as they have a dedicated fan base and growing market share to fall back on. That was, until yesterday.
Yesterday, a high-profile iPhone developer became fed up with the nature of the platform and decided it was time to call it quits. Joe Hewitt of Facebook not only pronounced that it was time for him to move onto ‘other projects’, but had the courage to state that his reason was because of the closed nature of the iPhone platform and his frustration with the approval process. Joe is not just the guy who wrote the Facebook application, within 12 hours of the first iPhone launching he released a library for app developers to create iPhone-like applications. This was back in the first generation, when iPhone ‘applications’ were nothing more than websites. Without any documentation from Apple, and with sheer enthusiasm for the new-born platform, Joe created a library for other developers that would help them build applications that would mimic native iPhone applications built by Apple.
As somebody who downloaded the very early releases of Joe’s library, I could immediately see that most, if not all, of the first iPhone applications were built on, or at least inspired by, the iUI library he released. The credibility that Joe has and the work that he did not only inspired developers, but it gave them an easy path to developing the first generation of software for the iPhone. With the statements that Joe made yesterday, Apple has not only lost another developer that it can write-off, but has lost somebody who was an early adopter of their platform and an impetus for others.
Most iPhone and Apple fans would retort that “Apple make great products, and it is winning in a market where the consumer has free choice”. I agree that they make great products, I am writing this post on a Macbook. I was beside myself with excitement when I found out about Rhapsody, about OS X, about the new Mach kernel, about FreeBSD code being used for userland (my code is in there, somewhere). I was so enthusiastic about the second coming of Jobs that I had an email exchange with him about incorporating OpenSSL, amongst other things, when the early dev previews were out. I was totally sold, because an operating system was being built and released that combined the best of UNIX with the best of great interfaces. Finally, the open source on desktops conundrum had been solved, I cheered. The biggest non-Microsoft company had adopted what we knew was good, as a way to compete against the standard. It validated my belief in the BSD license, and I was completely spellbound and a fan (although not in the more recent fanboi sense).
It was not until the iPhone was released that I felt..
Read the rest of the article, plenty of links and references as well as great commentary on Tech Crunch.
Related posts:
- Wanted to Know How Apple Throttles Its Developers? Now you can! (UPDATED)
- Apple Trying Not To Give iPhone’s Source Code
- Apple Defends It’s Crazy Policies
- Another Apple Dev Speaks His Mind… And Leaves Apple.
- Prized Devs Leaving iPhone In The Dust
- Jailbreakers Battle Apple for Control of iPhone
- Facebook iPhone Dev Quits Over Apple Tyranny








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